50 Hours To Launch


After a morning of presentations from Meta Presence Platform engineers, we were tasked with forming teams to build an app for Mixed Reality. With only ~50 hours to design, prototype, and deliver, our 5-person team got right to work. And, after a few hours of ideation, we pivoted to goal that "stuck"...

...object personification.

Could MR bring a chair to life? Or a mug? How about a wall?

Each personified object would need to exhibit qualities that we associate with personality. And, face imagery seemed like a great place to start. By the end of Day 1, we had settled on some goals for our app:

  • there are special personas here
  • personas are placeable
  • personas can be removed/swapped
  • user can interact with "personified" objects using voice/hands/eyes/face
  • Different interactions have different results

Get Soul

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